![]() If what we're looking at is an HD remaster by the numbers, the situation swiftly goes downhill from there. However, everything else remains as you remember it: each game maintains the exact same draw distance range as the older console releases, while texture and shadow quality is identical. ![]() On the face of it, we're in standard remaster territory: both versions output at native 1080p, boosting image quality over their sub-720p setups on PS3 and Xbox 360. Without any kind of pre-launch announcement - or indeed, a single word of warning - remasters of Prototype and its 2012 sequel crept quietly onto the Xbox One store earlier this week - almost as if neither wanted to be caught in the act.
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